/// @file constant_behaviors.cc /// Implements constant_behaviors.hh #include "constant_behaviors.hh" namespace EyeMind{ ConstantInteger::ConstantInteger() { i=0; } ConstantInteger::ConstantInteger(int v) { i=v; } int ConstantInteger::Execute() { return EXCITE_IDLE; } ConstantInteger& operator<<(IntLink& l, ConstantInteger& i) { SignalLinkInputToBehavior(l,i); return i; } IntLink& operator>>(ConstantInteger& n, IntLink& o) { BehaviorOutputToSignalLink(n,o); return o; } }; // namespace EyeMind