map-eve.c   - The map generation algorithm
map-eve.hex - Corresponding HEX file for download into Eyebot
PC_Quantify_data.c - Performance measure algorithm
	Usage :
		For simulated Environments...
		 <exe> <control_map> <generated_map>
		For Physical Environments...
		 <exe> REAL <control_map> <generated_map>


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Directories

mapgen_html - doc++ files of the algorithm
worlds-phy  - worlds (control and generated for the physical environment)
worlds-sim  - worlds (control and generated for the Eyebot simulator

Files

map-eve.c     - The map generation algorithm
PC_Quantify_data.c - Error measuring program
map-eve.hex   - file for the Eyebot
